Showing posts with label MUVE. Show all posts
Showing posts with label MUVE. Show all posts
Monday, 2 February 2009
Facets of virtual worlds
Sarah Robbins' Virtual Worlds Facet Study is now available as a Google spreadsheet . There's a lot of material here, covering 70-odd virtual worlds, so it's well worth looking at.
Tuesday, 7 October 2008
Teaching and learning with MUVEs

The European funded MUVEnation project is now launching 'Teaching and learning with MUVEs'. This is a one year postgraduate programme, delivered online, for future and in-service teachers who want to use innovative methods and tools to address learners motivation and participation issues in compulsory education.
For full details see the announcement.
Friday, 6 June 2008
ReLIVE2008 - second call for abstracts
The Open University is pleased to announce a second call for abstract submissions for the international conference for Researching Learning in Virtual Environments to be held at its campus in Milton Keynes on the 20th and 21st of November 2008.Sounds interesting... particularly with keynotes by both Edward Castranova and Roo Reynolds. Full details are available from the ReLIVE2008 conference Web site. The organisers are looking for papers, workshops/symposiums, posters and in-world events.
If you are currently researching learning in a virtual world, for example There, CyberTown, Second Life etc, then we invite you to submit an abstract to ReLIVE08. We are seeking presenters and participants who have experience of designing and delivering learning in virtual worlds, and the ability to reflect on and share that experience within an analytical framework. Please note that the closing date for the second call is the 20th of June.
Labels:
education,
elearning,
MUVE,
relive2008,
research,
secondlife,
virtualworlds
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