I overheard a chat conversation between two people at the
Berkman Sandbox the other day while playing some more with
LoopRez. The conversation was in German so I couldn't understand it. But I followed up a couple of the URLs they were talking about (just being nosy I guess!),
here,
here and
here.
These pages talk about using
Blender,
Google SketchUp and even MS
Powerpoint as tools for building
SL objects. Very interesting... not that I've tried any of this yet. But it seems to me to be indicative, in a very positive way, of the powerful ways in which
SL can be interfaced to other software and systems.
Coincidentally, I was interviewed by someone from the museum community the other night (for me) in
SL - part of some background research for a paper for the Museums and the Web conference. The interview was primarily about my experiences of developing
ArtsPlace SL. In passing I was asked if I'd tried other 3-D virtual worlds. I responded that I'd tried
There.com briefly, but didn't like it - largely because the camera handling disagrees with me slightly. But it's also interesting to note that the growth of the porn and
gambling industry in
SL which, while somewhat unsavory in some respects, can be viewed in quite a positive light from a purely technical view. As with the early days of the Web, the porn industry in particular is very quick and innovative in the way it adopts new technologies and generally leads the way where others follow (at least in technical terms).