A special issue of ALT-J, Research in Learning Technology
Immersive virtual worlds (IVWs), such as Second Life, Active Worlds, Croquet and Forterra and massive multi-player games (MMPGs), such as EverQuest and World of Warcraft represent a paradigm shift in learning technology, and an important challenge to the world of education. The aim of this special issue of ALT-J is to develop and publish a timely collection of papers representing current research, developments and ideas in educational applications of IVWs and MMPGs. Of particular interest are papers that go beyond descriptions of objects and activities to build links between practice and pedagogy, and offer conceptual, methodological and analytical rigour.
Full details of how to submit can be found at: http://www.alt.ac.uk/callforpapers_altj_ivw.html
For queries and guidance relating to the call please contact:
Robert Ward <r.d.ward at hud.ac.uk> or Maggi Savin-Baden <m.savinbaden at coventry.ac.uk>
Important dates:
- Until 22 February 2008: Submission of abstracts and formal/informal response from Special Issue Editors.
- Submission of full papers: 31st March 2008.
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